This tutorial shows you how to use the bevel modifier, and shows off some subsurf usage. The tutorial is not super complicated, and clearly shows some usage especially for you new folks!
Earlier in the day an outage happened at out datacenter which caused our site to remain offline for nearly 12 hours. We apologize to those that tried to get on the site. Everything should be in working order at this time and remain as so.
High Quality Blender Cycles Fluid Simulation Animation
This took awhile let me tell you! 1 hour to bake, and about a week to render in Blender Cycles. There are things I could of done to make it better I think looking back but overall I think it turned out okay.
Blender tutorial on how to copy an object along a path using Dupliframes
This Blender tutorial is similiar to the one I created previously regarding the Array + Curve modifier. The main difference is using Dupliframes you won’t have any deformation. Sometimes you WANT a bit of deformation along the curve but other times you don’t. This is for those “I don’t want deformation.” times.
How to use an array modifier with a curve modifier in Blender 3D
Exactly as the title suggest if you want to duplicate objects along a path using an array modifier than your in luck! My Blender tutorial shows you just how to do that!
If your wondering how to create a circular array in Blender with relative ease your in luck! I just finished my approximately three and a half minute long tutorial on how to do just that.
This is the second video in my Blender Absolute Beginner series. It goes back over a few basic functions and shows some of the power of Blender using the node system in Cycles.
Blender tutorial how to use the lattice and the shrinkwrap modifier together?
In this tutorial I show you how you can use the lattice, and shrinkwrap modifier together to deform objects to other objects. This is also my first video where I have used Audacity to virtually eliminate all background noise! So I hope the noise reduction increases how my videos are viewed as far as quality goes.
If you have an AMD GPU and your Blender renders using Cycles have lines in them than this short video I created will help you a lot! Sorry for the background noise I only discovered how to remove that after it was already uploaded!
This is a render of the Earth on the dark side. It might not be accurate but I thought it was cool to make it like this. I have Andrew Price from BlenderGuru to thank for the tutorial he made so I can improve my creation of planets. You can use this for commercial purposes and order prints if you like from my DeviantArt account.